The Revival Project Mods (
trpmods) wrote in
revivalproject2023-06-08 08:29 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
[Event] Calibrations Waiting Room Mingle
WHO: ALL HE ROWS PRESENT
WHERE: Calibrations Area
WHAT: Mingle log for literally anything you'd like to take place in the waiting room between sleep cycles during the event
WHEN: June 10th to July 10th
WARNINGS: Please mark individual threads with warnings
NOTES: If you have any questions, please go Here
An Agrii, or what may have been an Agrii, led you here, and now you can't get out. From the moment one steps through the door into Calibrations there is no going back. Luck, good or bad, even prevents people from being in the entrance way when another He Row arrives, meaning there's no slipping out to be hoped for. This is because Calibrations at their core keep you from going out and seeing the world, keep you from doing much but exploring the space and interacting with your fellow trapped He Rows. This wouldn't be much of a problem if there was a lot to do in the lengthy hours between the compulsion to sleep. At least there is some modicum of comfort offered to those who were tricked into this timed trap.
Some might find the area familiar, having haunted these halls before. Upon entry one walks down a large hallway before it opens into an even larger waiting room with chairs, tables, and the same food dispensers available in the ships, save that it lacks any Red Fruit Drink. It's a shame, actually, the alcohol might help you get through things, and since there was no warning this time, the dispensers are likely the only source of food available. There is more than enough to feed everyone, even to the point of being overstuffed at every meal. At least there are those small favors.
There are also communal bathrooms - one men and one for women though nothing would stop a person from using whichever they desire - with several toilet stalls and shower stalls in each, including basic shampoo and soap dispensers. All of the dispensers put out a liquid that smells like motor oil for some reason. The water in the showers is pleasantly warm and just perfect for getting clean. Well, it is for good little boys and girls who don't blow up buildings. Given that sort of comfortable temperature hasn't been available in past sessions, it's a real relief.
Branching off of the main waiting room are hallways that lead to a number of bedrooms. The door of each bares a nameplate on it, imprinted with the name of a He Row. Those who are returning here won't find their name plate in the same place it was previously, which might be frustrating in its own right. The doors aren't locked though, and anyone can enter any other room or share with anyone else if they wish to. Each room has a single, simply made queen-sized bed, and a set of drawers. The drawers have a white jumpsuit in the size of the He Row whose name was on the door, as well as a pair of equally white canvas shoes. It's kind of your captors to offer you clothes, and for a change there will be new ones available to you this time through, replacements appearing once every week. You can wear them or ignore them as you like.
Greater pity has been offered this time than before for the He Rows, offering a variety of things to do in the downtime. Given most of what He Rows may have been able to grab and bring with them for their 'escape' may not be much good for entertainment, it's helpful to have even the little things. Shelves are available in the large waiting room, filled with boxes and containers. There are pictures on each box, brightly colored and then defaced with Agrii smilie art, showing all sorts of aliens having fun with games.
Sadly the games are not written in a language anyone knows. Luckily the Communications datapoint is working right this time, and it's possible to translate the instructions for a change, letting people play things with all the fun you need. Unfortunately this year there are pieces missing. Because of course nothing can ever be easy. The only thing that is fully intact is that solid gray puzzle and of course, Monopoly Longest Game Ever. There's even paper and pencils and crayons! It's like the Calibrations area was upgraded just for you!
In fact, you don't have to rely on just the board games to keep you occupied this year. In addition to them, the food, getting to know each other, and probably building forts out of all the beds, there's one big plus offered to everyone: arts and crafts! That paper and those crayons aren't the only thing. There's containers of water based paint, there are brushes and canvases, there's even clay for modeling and glue for pasting paper together if you decide to cut some up. No scissors or knives though. But maybe you can spend some time beautifying your mostly white surroundings. Or maybe committing some graffiti in your frustration. Anything to pass the time.
You can opt to spend time in your room or in the larger, common waiting room. But about every twenty-two hours, all people suddenly feel a compulsion to sleep. Once this starts, you can’t fight it off. You find yourself going into your room for bed or wherever else you feel like you’d prefer to sleep. And then, inevitably, you close your eyes and dream.
WHERE: Calibrations Area
WHAT: Mingle log for literally anything you'd like to take place in the waiting room between sleep cycles during the event
WHEN: June 10th to July 10th
WARNINGS: Please mark individual threads with warnings
NOTES: If you have any questions, please go Here
An Agrii, or what may have been an Agrii, led you here, and now you can't get out. From the moment one steps through the door into Calibrations there is no going back. Luck, good or bad, even prevents people from being in the entrance way when another He Row arrives, meaning there's no slipping out to be hoped for. This is because Calibrations at their core keep you from going out and seeing the world, keep you from doing much but exploring the space and interacting with your fellow trapped He Rows. This wouldn't be much of a problem if there was a lot to do in the lengthy hours between the compulsion to sleep. At least there is some modicum of comfort offered to those who were tricked into this timed trap.
Some might find the area familiar, having haunted these halls before. Upon entry one walks down a large hallway before it opens into an even larger waiting room with chairs, tables, and the same food dispensers available in the ships, save that it lacks any Red Fruit Drink. It's a shame, actually, the alcohol might help you get through things, and since there was no warning this time, the dispensers are likely the only source of food available. There is more than enough to feed everyone, even to the point of being overstuffed at every meal. At least there are those small favors.
There are also communal bathrooms - one men and one for women though nothing would stop a person from using whichever they desire - with several toilet stalls and shower stalls in each, including basic shampoo and soap dispensers. All of the dispensers put out a liquid that smells like motor oil for some reason. The water in the showers is pleasantly warm and just perfect for getting clean. Well, it is for good little boys and girls who don't blow up buildings. Given that sort of comfortable temperature hasn't been available in past sessions, it's a real relief.
Branching off of the main waiting room are hallways that lead to a number of bedrooms. The door of each bares a nameplate on it, imprinted with the name of a He Row. Those who are returning here won't find their name plate in the same place it was previously, which might be frustrating in its own right. The doors aren't locked though, and anyone can enter any other room or share with anyone else if they wish to. Each room has a single, simply made queen-sized bed, and a set of drawers. The drawers have a white jumpsuit in the size of the He Row whose name was on the door, as well as a pair of equally white canvas shoes. It's kind of your captors to offer you clothes, and for a change there will be new ones available to you this time through, replacements appearing once every week. You can wear them or ignore them as you like.
Greater pity has been offered this time than before for the He Rows, offering a variety of things to do in the downtime. Given most of what He Rows may have been able to grab and bring with them for their 'escape' may not be much good for entertainment, it's helpful to have even the little things. Shelves are available in the large waiting room, filled with boxes and containers. There are pictures on each box, brightly colored and then defaced with Agrii smilie art, showing all sorts of aliens having fun with games.
Sadly the games are not written in a language anyone knows. Luckily the Communications datapoint is working right this time, and it's possible to translate the instructions for a change, letting people play things with all the fun you need. Unfortunately this year there are pieces missing. Because of course nothing can ever be easy. The only thing that is fully intact is that solid gray puzzle and of course, Monopoly Longest Game Ever. There's even paper and pencils and crayons! It's like the Calibrations area was upgraded just for you!
In fact, you don't have to rely on just the board games to keep you occupied this year. In addition to them, the food, getting to know each other, and probably building forts out of all the beds, there's one big plus offered to everyone: arts and crafts! That paper and those crayons aren't the only thing. There's containers of water based paint, there are brushes and canvases, there's even clay for modeling and glue for pasting paper together if you decide to cut some up. No scissors or knives though. But maybe you can spend some time beautifying your mostly white surroundings. Or maybe committing some graffiti in your frustration. Anything to pass the time.
You can opt to spend time in your room or in the larger, common waiting room. But about every twenty-two hours, all people suddenly feel a compulsion to sleep. Once this starts, you can’t fight it off. You find yourself going into your room for bed or wherever else you feel like you’d prefer to sleep. And then, inevitably, you close your eyes and dream.
no subject
But there's a few things of note that defy this interpretation. Like the fact that he's carrying around a sword and compound bow on his back. And the impassive, blank stare he levels Billy with - one that shows no reaction to Billy's goading.
"You like lifting furniture?"
no subject
"I like lifting weights, but there aren't any here. So I made one as best as I could. I'm surprised you can even hold up that stuff you've got on your back, with how scrawny you are. Unless it's made of plastic?"
no subject
Not the first time someone has made assumptions about Link’s ability from the way he looks, really. But the answer instead tells Link that Billy doesn’t know the first thing about weapons - if he did, he know that these were the real deal.
But Link doesn’t mind needling back. Just a little bit.
So he says, “Sure,” and then steps over to the makeshift weight. Then he picks it up - something he manages to do astonishingly easily, without even a hint of strain.
no subject
The blond is about to dismiss the elf rudely while gathering up more items to put in the drawer when Link instead lifts it with no effort. A line of vulgar insults runs through his brain, but they all get stopped by the mental filter that is dumbfounded.
"What the fuck?" Already he wants to shove this guy but all he does is curl his hands into fists and his body stiffens. Almost like Link's challenged him to a fight. He doesn't do that at least, instead going for smacking the drawer out of Link's grasp. "Go get your own fucking weight."
no subject
It tumbled to the ground with a crack. Link pays it no mind; he’s looking at Billy.
The aggression was surprising - and more than Link was expecting in response to his needling.
“Okay,” Link says, easily acquiescing rather than providing any resistance. Though he doesn’t look at all cowed, or intimidated. Billy might as well have done nothing more than casually remark on the weather.
“You want help?” Because if Billy’s getting this upset about drawers, well. He must need help with something.
no subject
"With what?" Finally his blue eyes catch the drawing of the creature in the mall and he stiffens. Looks away. Put the drawer back together. He fits the seam back together where it had broke. It would need glue or something, but he could lift it again. Billy looks back to Link.
"Are you asking if I need help with weight lifting? There's nothing here to really lift so I'm trying to make something that could work."
no subject
He looks back at Billy. Shrugs.
"Could sit on you when you do push ups." Why limit yourself to just furniture Billy, when there's all these people around with their own weight that you could be lifting?
no subject
Hm.
He shoves the somewhat repaired drawer out of the way. "S'a good idea." The blond pulls the blanket off of his bed to lay on the floor as a mat. "If there was a bench, that'd be better so you could sit on it so I could work on the weight and balance but this idea will do."
He gets down and in the laying position, ready for Link to sit. "Let's try you maybe sitting on my back facing away from me so you balance easier."
no subject
Even though Link is small and lightly build, Billy will find that the weight is more than adequate. Link might not be bulky, but he's got strong, lean muscles to add to his weight.
And of course, the weight of the Sword and bow on his back aren't anything to sneeze at either.
no subject
It takes a few pushups to get the distribution right, to get his hands spaced to get it even, but Billy manages. He does sets of ten, repeating five times until he finally goes back down to the floor. “Think I’m good for now. Wish I had a way to lay back and bench you so I could work on my arms too. This shit down here is not good for people that work out.”
Maybe he could add some more into his little bit of a routine - maybe a jog around the open areas of this bunker-like hellhole.
no subject
One Billy's done, Link carefully gets up off of him - adjusting the Sword once more so the scabbard doesn't inadvertently dig into Billy as Link gets up.
Then he gives Billy a quick, sharp nod. And then - because as far as Link's concerned, this Quest has now been completed - he says, "Bye," and then runs out of the room.
Billy may notice, if he peeks out of his door, that Link is now running in circles around the waiting room area. Apparently, he's not the only one to have had that idea.
no subject
He doesn't get to remark on anything though, because Link just says a short 'bye', before running out of his room.
Billy is stunned, too stunned to go after him. Instead he just huffs and sneers, then slams the door shut between them so the elf knows he's not exactly welcomed to come back in.