Dustin Silver (
quark_assassin) wrote in
revivalproject2022-08-16 04:00 pm
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Plants are the Worst
WHO: Dustin and you!
WHERE: Somewhere in the northeastern quadrant of Temba and the Hangar.
WHAT: Dustin does not take plants seriously until they make him. Later, he tries to talk to some mushrooms.
WHEN: Where the Wild Things Grow event, August 11th - September 8th.
WARNINGS: Someone needs to wash this boy's mouth out with soap and make him go to his room.
1. Northeastern Temba [OTA]
2. Temba Hangar [OTA]
WHERE: Somewhere in the northeastern quadrant of Temba and the Hangar.
WHAT: Dustin does not take plants seriously until they make him. Later, he tries to talk to some mushrooms.
WHEN: Where the Wild Things Grow event, August 11th - September 8th.
WARNINGS: Someone needs to wash this boy's mouth out with soap and make him go to his room.
1. Northeastern Temba [OTA]
Dustin had plans. Key word, 'had.' He'd come back from Eorzea with a wealth of new tools, unique chemicals, some potions - hell, even some clothes that were more tolerable in the heat and actually seemed to fit him! It's more of a haul than he was expecting and it leaves him returning to the ship genuinely optimistic about his projects back on Agra-10.
...Well, okay, most of those warm-and-fuzzy feelings end up being constructs of the Agrii and their incredibly effective compulsion abilities, but even after Dustin comes to this realization he finds that they're not totally foreign. For the first time in several years, he has a place that he wants to go back to and improve.
That feeling is what he's trying to focus on now.
It's hours later, back on the surface of Agra-10, Temba. What should have been the road south from the hangar. What it is instead is a miserable slog through too-tall grass and prickly bushes encroaching on just a bare sliver of exposed, cracked asphalt that winds through towering trees blotting out the summer sun, forcing him on a winding route with no static landmarks to speak of. The leatherworking knife he brought back along with his crafter's gloves help him slice through the more onerous vegetation in his way, but it's like he's brought a pocket knife to the heart of the Amazon. The walk is slow, hard, and annoying.
Maybe I can mix up something more effective back at the shop, Dustin considers, grimacing as he pushes aside a blanket of vines dangling in his face. Some of them are as thick as his arm - twitching like one, too. He has to step carefully over their piled-up and tangled mass in the middle of the road. There were a few reagents that had endothermic reactions with each other. If I can isolate the most efficient ingredients and find a way to amplify the cooling effect, maybe I could freeze out some of these irritating plant fuckers from the roots. That'll show 'em.
Something moves next to his ankle. Dustin glances down, just in time to see one of the vines suddenly start to tighten around his leg. He gasps in surprise and hops out of the way--
--Only to feel his feet drop out from underneath him as a mesh of thin roots masquerading as solid ground gives way. This was likely a natural depression made from rubble blocking the road that he just didn't notice under all of the plant cover. Interesting, he thinks, numbly, just before landing in a heap on the leaf-littered dirt at the bottom. The fall isn't far enough to injure him, but the shock and impact still leave him dazed for several seconds.
Then, Dustin looks up. The roots are growing back.
"--H-Hey! Hey!" he yelps in panic, stumbling upright on unsteady legs to scrabble at the edges of the pit. It's about eight feet deep and the sides (or at least, the side he's currently clawing at) are too crumbly to get a good grip with his fingers. "Wait! Fuck!"
2. Temba Hangar [OTA]
Several days later, Dustin returns to the hangar feeling a lot more prepared than when he left it. Not only was he able to make it back to his shop (eventually) and find it relatively unscathed from the storm, but also he has done something he never thought he'd consent to and picked up an expertise. These little mushroom guys - Funfronds, according to the 'Dictionary' - clearly have some kind of negative effect on the overactive plant life around them, and they're intelligent enough to be communicated with so they can discover why, potentially. Dustin feels confident he could have picked up their language with enough patient observation and time, however he is finding himself woefully lacking in both time and patience at the moment. Desperate measures must be taken.
So here he is, sweaty and exhausted from yet another long walk through the aggressive forest, back to where he remembers seeing the Funfronds when they disembarked the ships. There was a crack in the wall, surrounded by glowing moss...but surely he's not the only one chasing this clue here.